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Aztec?
Oh, well its that one map that is very ct sided and theres always 1/3 T that rush, 1/3 that camp right outside spawn, and 1/3 that camp in spawn.


So every round ct usually end upin the T's spawn.
I know which one it is, and I don't play it for those specific reasons. It's one of the worst maps, apart from office and inferno.
joker8baller Wrote:Naw, it's perfect since they can't move. Burst fire into that, maybe a HE, and you're golden.
Surprisingly this method worked when we did it. We would camp the van with smokes for about a minute. During that time we pick off restless CT's who want to see some action, and then go rush mid and eventually win the round.

Not sure if this is a screenshot of that session but good timesĀ  8)

By the way keger, I went into the topic expecting to see screens of the scoreboard and dead bodies right away, so I cracked up when the first screen was of a closeup of a hostie lol
New batch!

Mass rush:

[Image: detrain0000r.jpg]

Mass camp:

[Image: csassault0002l.jpg]

[Image: denuke0000zp.jpg]

Best defense ever:

[Image: dedust0013.jpg]

Dwarf terrorist:

[Image: deaztec0006g.jpg]

Boxing terrorist:

[Image: csitaly0001p.jpg]

Ts winning 16-0 on de_dust...

[Image: dedust0004y.jpg]

Perfect CT round on cs_assault (it IS possible!):

[Image: csassault0000q.jpg]

Rogue terrorist:

[Image: csitaly0020.jpg]

Yeah, of course I had to die.

[Image: deinferno0001j.jpg]
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