[INC] CS:S Clan Tags - Printable Version +- (wL) Forums (https://war-lords.net/forum) +-- Forum: Community (https://war-lords.net/forum/forum-4.html) +--- Forum: Suggestions or Issues (https://war-lords.net/forum/forum-16.html) +--- Thread: [INC] CS:S Clan Tags (/thread-9594.html) |
[INC] CS:S Clan Tags - Sibrox - Jan 13 2013 This might be useful to the server Source: https://forums.alliedmods.net/showthread.php?t=149322 made by: psychonic CS:S Clan Tags Allows getting and setting of clan tags in CS:S. Code: stock CS_GetClientClanTag(client, String:buffer[], size); stock CS_SetClientClanTag(client, const String:tag[]); *SetClanTag stock was adapted from a snippet by Dr!fter. If you use the inc in your plugin, it will require the attached gamedata file. If/when it breaks, a new gamedata file will be posted. No changes to your plugin will be needed. Attached Files cssclantags.txt (650 Bytes, 1074 views) cssclantags.inc (1.7 KB, 832 views) RE: [INC] CS:S Clan Tags - Riser - Jan 13 2013 Pretty sure Bison has something similar to this already. RE: [INC] CS:S Clan Tags - M. Bison - Jan 13 2013 It's also built into SourceMod now.. http://docs.sourcemod.net/api/index.php?fastload=show&id=1016& RE: [INC] CS:S Clan Tags - Sibrox - Jan 14 2013 So, this plugin is in the server now? RE: [INC] CS:S Clan Tags - Riser - Jan 14 2013 Sibrox, post: 83932, member: 14065 Wrote:So, this plugin is in the server now? M. Bison, post: 83861, member: 359 Wrote:It's also built into SourceMod now.. http://docs.sourcemod.net/api/index.php?fastload=show&id=1016& The servers run SourceMod, so yeah it is. RE: [INC] CS:S Clan Tags - Sibrox - Jan 15 2013 But, can all the players use CS_GetClientClanTag to change clan tags? RE: [INC] CS:S Clan Tags - Riser - Jan 16 2013 No lol. Just set it in your rev.ini file or join a Steam group. |