Apr 17 2013, 03:09 AM
Apr 17 2013, 04:20 AM
I'll look into the problem now.
Apr 17 2013, 04:21 AM
For a while on minigames the auto spectate thing would move you unless you typed something. Even if you where moving it would still come out. Haven't gone on the server for a while so idk if its still happening.
Apr 17 2013, 04:22 AM
I'm unable to replicate the problem. Some people said it was AFK manager causing it.
Apr 17 2013, 04:28 AM
Can afk manager be disabled until the problem is solved or forever?
Apr 24 2013, 05:47 AM
I can do that.
I wrote a custom AFK detection module. It should be more reliable than AFK_Manager.
Let me know whether you encounter any bugs.
Double post
I wrote a custom AFK detection module. It should be more reliable than AFK_Manager.
Let me know whether you encounter any bugs.
Apr 24 2013, 11:11 PM
M. Bison, post: 90186, member: 359 Wrote:I can do that.Any chance you can increase it to more than 15-20 sec? Say 45-60? A lot of people, including myself in between rounds doing something else and end up in spectator mode in the new round.Double post
I wrote a custom AFK detection module. It should be more reliable than AFK_Manager.
Let me know whether you encounter any bugs.
Apr 25 2013, 07:09 AM
Players are currently given 35 seconds to move from spawn.
Afk checks are disabled until 15 seconds into the round. After which, they are given a countdown warning at 15 seconds until being moved to spectator at 20 seconds.
I will increase the round delay timer from 15->20 seconds and increase the spectating from 20->25 seconds.
Let me know whether these changes are sufficient.
Afk checks are disabled until 15 seconds into the round. After which, they are given a countdown warning at 15 seconds until being moved to spectator at 20 seconds.
I will increase the round delay timer from 15->20 seconds and increase the spectating from 20->25 seconds.
Let me know whether these changes are sufficient.
Apr 25 2013, 07:51 AM
It kicked me :mad:
So rude.
So rude.