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Full Version: zm_zero needs to be fixed...
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i just wanted to suggest to fix zm_zero map cuz it is a unfair map that needs to be fixed.
because when humans go to hide in the zero spot(inside the glass box) no zombie and i mean no zombie can get them no matter what!
so a lot of players just rage quit cuz of that.
so it would be nice if someone could fix that map so the game be fair to everyone.
thanks.  Smile
Agree.
yeah, the class is my only hiding spot there
}{@K@P Wrote:yeah, the class is my only hiding spot there
lol
thx for making an example xD
actually zombies can get to that inside glass:
1) if the glass above the deadly spikes is not broken
2) if glass is broken, humans can knife friendly zombies to catapult them across the spikes
3) and if humans didn't shoot that wood that have filling cabinets on top, zombies can get them but it will be hard ;/
}{@K@P Wrote:actually zombies can get to that inside glass:
1) if the glass above the deadly spikes is not broken
2) if glass is broken, humans can knife friendly zombies to catapult them across the spikes
3) and if humans didn't shoot that wood that have filling cabinets on top, zombies can get them but it will be hard ;/
well
1) no one is that stupid to not break the glass
2) knifing a zombie is not legal lol
3) they always shoot it...
lol when i go there, i always break that glass and shoot that wood Big Grin
that's why you get the majority of players to rush to the glass center before anyone can break the bridge. the more players there will increase the likelihood that a zombie will spawn in there. if one of the zombies does, well then most likely than not, everyone will get infected.  :-X


tbh, i've really never really liked the map. i'll remove it if that's opinion amongst most regulars.
... nvm
just make a teleport there so no one can get in.... or just remove the map.
usually ppl just nominate zero and novum.zero novum zero novum, although there are many good maps...
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