I'll review it in 1-2 hours at the most.
Inconclusive to me, in the longest demo the camera wasn't on the player. Also, HUD was not opened.
Yeah, sorry about that last demo. The guy was steam chatting or something while he made it. It only gets interesting towards the end.
Izzie Rufus Wrote:Yeah, sorry about that last demo. The guy was steam chatting or something while he made it. It only gets interesting towards the end.
Oh ok, by the way, I recommend admins not to give info when they're spectating a guy, like get professional blood, you let the guy know you were spectating him, this way we won't ever get them :-X.
Just now he killed the terrorist/was mvp for the first 5 rounds of mg_invisibleman. The second I stepped into spec, he sat out the round in the bushes. Then after one round as T, he left. Too bad that was the only round I demo-ed.
I have some other demos in a different map from before he caught on to my alias... I'll upload them when I get up tomorrow.
Admins and players alike, please keep your eyes (and demos) on this guy. Very suspicious.
This user has lots of bans in other communities, he appealed for most of them, always got rejected.
It's probably none of my business but looking at those demos I really have no idea what you guys are talking about. Any time he looked like he was readying up for someone that was about to come around a corner you could see the person's gun sticking out. He never shot anyone through a wall, and he didn't come around walls aiming directly at people.
Player has been banned. Nice catch IZZIE and ptK
-CLOSED-
Sorry but before closing I'd like to reply to staem.
Thanks. Your feedback is welcome. I posted here in the open forum as I'm still new to admin and want to know others opinions on these demos.
Though I suspected aimbot for the others,
http://www.mediafire.com/?ade0y5avmw16b03 is the one demo where I thought I might have him walling.
Try typing
r_drawothermodels 2 into your console, and watching it in slow motion.
You might remember from the other smee_tower demos (I have even more, if you'd like) that Budder loves his roof. Almost every round he rushes straight to roof and tries to pop headshots before the CTs can reach the building.
This one time though, as he starts climbing the roof ladder he bumps his head, decides to jump off, and happens to encounter the rushing Kannas.
His decision to jump off the ladder makes best sense with walls enabled.
With walls, Kannas is temporary visible the second he bumps his head. Kannas looks ready to push roof, which explains why Budder would jump back down.
He then gets lucky when Kannas decides to hop over to the window instead of the roof.
The other demos are combinations of either poor+excellent shooting sprees, or aimbot toggles.
I posted the demos here to find out which...