Nov 09 2012, 06:49 AM
Nov 09 2012, 02:35 PM
Trampoline is a piece of crap lol. Gets Rtv'd instantly. (get rid of it)
Push Circle is mediocre, Sometimes we stay on it, sometimes it gets rtv'd. (Keep)
ducksvshunters is just a lol map. Might aswell keep it if we are keeping frightnight.
Hideandgoshoot is a great map. People love it.
Creative multigames, by far the best map in the server now. We played it for a good hour without stopping last night.
35hp depends on the players. Some players love it, some hate it. Doesnt kill server population though. Quick rounds .
Forge Galaxies is also amazing. Its essentially lego builder just 20x better. Might aswell remove the old lego builder, and remove old ski jump map. No point keeping originals when they never get played.
http://gamebanana.com/css/maps/77816
http://gamebanana.com/css/maps/73153 (Id like to give this one a try, see if it works on our server)
http://gamebanana.com/css/maps/92110 (This used to be one of my favorite maps)
http://gamebanana.com/css/maps/92120 (Used to be a popular map)
Can we replace Simon Says with http://gamebanana.com/css/maps/95013
Its more fun, Its based on chance. And wont get rtv'd nearly as fast. If the replacing is a no, Lets at least remove simon says.
mg_bear_attack_final is broken, The last boss is easy. Was hoping we could replace it with http://gamebanana.com/css/maps/94736
Same concept, better map.
http://gamebanana.com/css/maps/102280 (Also a ridiculously fun map.)
http://gamebanana.com/css/maps/107858 (This map used to be the shit) Since we dont have smash cannons we should put this on. Its a shit ton of fun lol
Not sure why we dont have this deathrun. Essentially mother of all deathruns http://gamebanana.com/css/maps/164106
And finally this would be a great map for MG. http://gamebanana.com/maps/13711
And before anyone says the last one isnt and MG map, Consider that neither is sgmee tower, cs source paintball final, or any of the deathruns.
Please note, I have played every single one of the maps that I suggested and they are all good.
Push Circle is mediocre, Sometimes we stay on it, sometimes it gets rtv'd. (Keep)
ducksvshunters is just a lol map. Might aswell keep it if we are keeping frightnight.
Hideandgoshoot is a great map. People love it.
Creative multigames, by far the best map in the server now. We played it for a good hour without stopping last night.
35hp depends on the players. Some players love it, some hate it. Doesnt kill server population though. Quick rounds .
Forge Galaxies is also amazing. Its essentially lego builder just 20x better. Might aswell remove the old lego builder, and remove old ski jump map. No point keeping originals when they never get played.
Double post
http://gamebanana.com/css/maps/77816
http://gamebanana.com/css/maps/73153 (Id like to give this one a try, see if it works on our server)
http://gamebanana.com/css/maps/92110 (This used to be one of my favorite maps)
http://gamebanana.com/css/maps/92120 (Used to be a popular map)
Can we replace Simon Says with http://gamebanana.com/css/maps/95013
Its more fun, Its based on chance. And wont get rtv'd nearly as fast. If the replacing is a no, Lets at least remove simon says.
mg_bear_attack_final is broken, The last boss is easy. Was hoping we could replace it with http://gamebanana.com/css/maps/94736
Same concept, better map.
http://gamebanana.com/css/maps/102280 (Also a ridiculously fun map.)
http://gamebanana.com/css/maps/107858 (This map used to be the shit) Since we dont have smash cannons we should put this on. Its a shit ton of fun lol
Not sure why we dont have this deathrun. Essentially mother of all deathruns http://gamebanana.com/css/maps/164106
And finally this would be a great map for MG. http://gamebanana.com/maps/13711
And before anyone says the last one isnt and MG map, Consider that neither is sgmee tower, cs source paintball final, or any of the deathruns.
Please note, I have played every single one of the maps that I suggested and they are all good.
Nov 09 2012, 02:38 PM
Hey Matt,
I took some time in making you the list of maps fit for removal. Should I keep this post here? Or start a new thread for it?
mg_3k_smash_lego_copter (is it broken? rarely played)
mg_battle_in_space
mg_bomberman_v1
mg_car_survival_v2
mg_dodgeball_b1v1
mg_mk_colosseum_x
mg_pyramid_escape_fix
mg_simonsays
mg_trampoline_kk_v2
mg_wasterland_beta4c
mg_wipeout2
Note: I spend a great amount of time in the MG server, and these are maps that are rarely played. IF by some random coincidence these maps do get picked, they get rtv'd within 2-3 rounds. People may add / remove maps of this list by their own taste
!
I took some time in making you the list of maps fit for removal. Should I keep this post here? Or start a new thread for it?
mg_3k_smash_lego_copter (is it broken? rarely played)
mg_battle_in_space
mg_bomberman_v1
mg_car_survival_v2
mg_dodgeball_b1v1
mg_mk_colosseum_x
mg_pyramid_escape_fix
mg_simonsays
mg_trampoline_kk_v2
mg_wasterland_beta4c
mg_wipeout2
Note: I spend a great amount of time in the MG server, and these are maps that are rarely played. IF by some random coincidence these maps do get picked, they get rtv'd within 2-3 rounds. People may add / remove maps of this list by their own taste
!Nov 09 2012, 02:40 PM
Fuzzy Joggie Pony, post: 79431, member: 15273 Wrote:Hey Matt,
I took some time in making you the list of maps fit for removal. Should I keep this post here? Or start a new thread for it?
mg_3k_smash_lego_copter (is it broken? rarely played)
mg_battle_in_space
mg_bomberman_v1
mg_car_survival_v2
mg_dodgeball_b1v1
mg_mk_colosseum_x
mg_pyramid_escape_fix
mg_simonsays
mg_trampoline_kk_v2
mg_wasterland_beta4c
mg_wipeout2
Note: I spend a great amount of time in the MG server, and these are maps that are rarely played. IF by some random coincidence these maps do get picked, they get rtv'd within 2-3 rounds. People may add / remove maps of this list by their own taste!
The green Denotes maps that are decent and you just dont like

The rest are boring, simple, disliked, and rarely played (Only if it gets 4 spammed by noobs.)
Otherwise I approve of this list whole heartedly. Lets replace some of these maps with the ones i posted.
Nov 09 2012, 02:43 PM
I know PTK :p , I pretty much don't like all the maps in that list. I accept other people liking it, but I do notice they will only get picked by some random 4 spam. Btw, what about adding Backalleyrun? I know you have suggested it before.
Nov 09 2012, 05:56 PM
Fuzzy Joggie Pony, post: 79431, member: 15273 Wrote:Hey Matt,
I took some time in making you the list of maps fit for removal. Should I keep this post here? Or start a new thread for it?
mg_3k_smash_lego_copter (is it broken? rarely played)
mg_battle_in_space
mg_bomberman_v1
mg_car_survival_v2
mg_dodgeball_b1v1
mg_mk_colosseum_x
mg_pyramid_escape_fix
mg_simonsays
mg_trampoline_kk_v2
mg_wasterland_beta4c
mg_wipeout2
Note: I spend a great amount of time in the MG server, and these are maps that are rarely played. IF by some random coincidence these maps do get picked, they get rtv'd within 2-3 rounds. People may add / remove maps of this list by their own taste!
I second this. All of these maps are unnecessary and unenjoyable. They lack creativity or are just plain awful.
Nov 09 2012, 10:58 PM
pTK, post: 79430, member: 2725 Wrote:Trampoline is a piece of crap lol. Gets Rtv'd instantly. (get rid of it)
Push Circle is mediocre, Sometimes we stay on it, sometimes it gets rtv'd. (Keep)
ducksvshunters is just a lol map. Might aswell keep it if we are keeping frightnight.
Hideandgoshoot is a great map. People love it.
Creative multigames, by far the best map in the server now. We played it for a good hour without stopping last night.
35hp depends on the players. Some players love it, some hate it. Doesnt kill server population though. Quick rounds .
Forge Galaxies is also amazing. Its essentially lego builder just 20x better. Might aswell remove the old lego builder, and remove old ski jump map. No point keeping originals when they never get played.Double post
http://gamebanana.com/css/maps/77816 Could be fun.
http://gamebanana.com/css/maps/73153 (Id like to give this one a try, see if it works on our server) Doubt it would work.
http://gamebanana.com/css/maps/92110 (This used to be one of my favorite maps) Can give a try
http://gamebanana.com/css/maps/92120 (Used to be a popular map) Could be fun
Can we replace Simon Says with http://gamebanana.com/css/maps/95013 Could be nice but I think we should keep simon says. I actually like it ;o
Its more fun, Its based on chance. And wont get rtv'd nearly as fast. If the replacing is a no, Lets at least remove simon says.
mg_bear_attack_final is broken, The last boss is easy. Was hoping we could replace it with http://gamebanana.com/css/maps/94736 Yes, really like that one ( played a few times )
Same concept, better map.
http://gamebanana.com/css/maps/102280 (Also a ridiculously fun map.) Never liked those type of maps so no comments on this one
http://gamebanana.com/css/maps/107858 (This map used to be the shit) Since we dont have smash cannons we should put this on. Its a shit ton of fun lol Can give a try, doubt it'll work though.
Not sure why we dont have this deathrun. Essentially mother of all deathruns http://gamebanana.com/css/maps/164106 Yes, for sure.
And finally this would be a great map for MG. http://gamebanana.com/maps/13711 Interesting, a crazyjump map but for the MG server, Could be one of the best map on the server, or could be total chaos. Defenitly think we should give a try though.
And before anyone says the last one isnt and MG map, Consider that neither is sgmee tower, cs source paintball final, or any of the deathruns.
Please note, I have played every single one of the maps that I suggested and they are all good.
Nov 30 2012, 07:49 AM
Seems http://www.war-lords.net/threads/mg-list...post-79728 has become the thread for map removal, lets just keep this one for maps to add.
deathrun_coldmetal2
mg_hellhound_survival_v1_4_1
mg_lucky_bastard_v4
mg_maze_b1v3
Have been added
Double post
deathrun_coldmetal2
mg_hellhound_survival_v1_4_1
mg_lucky_bastard_v4
mg_maze_b1v3
Have been added
Nov 30 2012, 12:58 PM
Matt, post: 79730, member: 178 Wrote:deathrun_coldmetal2
mg_hellhound_survival_v1_4_1
mg_lucky_bastard_v4
mg_maze_b1v3
Well I am currently testing them. General responses are quite negative...
Maze was getting rtv's real fast, already 80% of players did rtv before 1st round was over.
Lucky bastard is easily glitched. Purpose is standing on the right breaking platforms and you survive, but people stand in middle and swiftly move to right platform before they get stuck. Also got rtv's by pretty much all players within 2 rounds.
Hellbound was ok, although we were out of there within 2 rounds.
Deathrun Coldmetal was only map we finished and was liked by the players.
Nov 30 2012, 01:09 PM
Maze and luckybastard have been removed then.