CSS Competitive Choices. - Printable Version +- (wL) Forums (https://war-lords.net/forum) +-- Forum: Clans (https://war-lords.net/forum/forum-17.html) +--- Forum: Competitive Section (https://war-lords.net/forum/forum-36.html) +--- Thread: CSS Competitive Choices. (/thread-17487.html) Pages:
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RE: CSS Competitive Choices. - woKe - May 23 2018 I think a ladder is the best competitive option for wL. A ladder has nice flexibility and requires much less admin work than does a league or tournament, because the various team captains can just challenge each other and organize most of the details on their own. This also allows flexible match scheduling so we will actually be likely to find a time for the matches. The tourneys are hard because one match depends on another and so if you get one scheduling conflict it can fuck the whole thing up. Ladders, on the other hand, don't have this problem since a team can be challenged by multiple different opponents and the order the games are played in doesn't really matter. I also think the ladder is nice bc it allows rosters to be flexible. The thing that makes any of these options difficult for wL is that the player pool is so small and many people don't play regularly. With a ladder rosters could be constantly changing but as long as you keep something like 3 of the starters in the team together they can be allowed to keep their ladder spot. Once the roster no longer has at least 3 of the original starters they would have to start back over at the bottom of the ladder (or something like that). The ladder system could also operate completely in parallel to a tournament system since they are not mutually exclusive. RE: CSS Competitive Choices. - Snooch - May 23 2018 Option 5: Caillou runs the tournament. RE: CSS Competitive Choices. - CaliSnipe - May 23 2018 (May 23 2018, 04:02 PM)Snooch Wrote: Option 5: Caillou runs the tournament. He tried. RE: CSS Competitive Choices. - Ben- - May 23 2018 What's clear for now is that people dont wanna keep doing the old receipe, tournaments following weather seasons only got 1 vote. Option 1 got 6 if including the posts Option 3 got 6 Option 4 got 5 So it's a fight between option 1 and 4, cause option 3 can exist same time as the other 2. I hope more people will vote/post to distinguish a clear winner pretty soon, cause pugging start getting really dull. RE: CSS Competitive Choices. - Ben- - May 26 2018 bumpty dumpty RE: CSS Competitive Choices. - Crusader - May 28 2018 I think we should start the 10 men comp every weekend asap. Once ppl start getting a hold of the whole comp scene we can start the ladder system implementation RE: CSS Competitive Choices. - johnnyboi212 - May 28 2018 (May 28 2018, 01:44 AM)Crusader2806 Wrote: I think we should start the 10 men comp every weekend asap. Like ASAP. RE: CSS Competitive Choices. - Ben- - May 30 2018 (May 28 2018, 03:48 AM)johnnyboi212 Wrote:(May 28 2018, 01:44 AM)Crusader2806 Wrote: I think we should start the 10 men comp every weekend asap. I need at least a whole month to wrap up the fragmovie and be done with it (ill try not to play much before its done). I only got confirmation of COMP stats being a thing if we are doing a league/ladder, ill have to ask bison to implement it at some point (optimally, before any competitive events). Let's hope it wont do like last time we tried or the 10 rws servers before COMP stats is implemented. RE: CSS Competitive Choices. - Jesse W. - May 30 2018 once i get this payout from workers comp i am going to get myself a new pc. watch out for jesse. from 8 rws to 9 rws here i come baby! |