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Dust2 Deathmatch - Printable Version +- (wL) Forums (https://war-lords.net/forum) +-- Forum: Community (https://war-lords.net/forum/forum-4.html) +--- Forum: Suggestions or Issues (https://war-lords.net/forum/forum-16.html) +--- Thread: Dust2 Deathmatch (/thread-5978.html) |
RE: Dust2 Deathmatch - chun - Feb 25 2012 absolutely should have awp evil deagle souns kinda dumb, deags good enough already. maybe if it only had 1 bullet in the mag RE: Dust2 Deathmatch - Matt - Feb 25 2012 It only has one bullet then you need to reload. RE: Dust2 Deathmatch - Alicia Melchiott - Feb 29 2012 yeah,deathmatch really fun but i think don't put AWP in that game if you do that every player will use AWP
RE: Dust2 Deathmatch - Hostage - Feb 29 2012 Apple/Orange Wrote:yeah,deathmatch really fun but i think don't put AWP in that gameyes, i'm agree with him! :
RE: Dust2 Deathmatch - Alicia Melchiott - Feb 29 2012 mahyar Wrote:thank you mahyar ;DApple/Orange Wrote:yeah,deathmatch really fun but i think don't put AWP in that gameyes, i'm agree with him! : RE: Dust2 Deathmatch - BaNaNaMaN - Feb 29 2012 Apple/Orange Wrote:L2Awp.mahyar Wrote:thank you mahyar ;DApple/Orange Wrote:yeah,deathmatch really fun but i think don't put AWP in that gameyes, i'm agree with him! : Trust me, you will enjoy it. RE: Dust2 Deathmatch - Lieutenant Josh - Apr 15 2012 Im gonna bring this topic up again, can we give the ts a bomb to plant? Give a little more incentive for the ts to rush rather than camp, and for the ct to play a little smarter rather than getting pwned 3/4 of the time? Ive seen other dms that do this in 1.6 so i bring it up. RE: Dust2 Deathmatch - BaNaNaMaN - Apr 16 2012 General Josh Wrote:Im gonna bring this topic up again, can we give the ts a bomb to plant?...........................50-0 on T side? RE: Dust2 Deathmatch - Lieutenant Josh - Apr 16 2012 ? that was when they hadnt fixed the config but, i mean give something that can help the cts or something, everybody leaves usually when the cts get spawn trapped too much. Im gonna put this up here as well, so i dont get Drunk Killer dickery for talking too much in the chat, whatever the auto-team balance feature in the dm does, its not a bad idea, but it causes players who get switched upon dying to keep the skins of the opposing team, its really annoying and somehow or other now apparently u can freely join a side without any balancing so it can be 4 on 4 and u join the ct team making it 3 on 5, of course u will get switched back , but players are beginning to use this to play in a t skin on ct side(and vice-versa) and either spam killing that team in their spawn to get free points, and in turn when they do get changed back they join right back to the other team to continue doing that. A certain Mota was doing this alot a little while ago and it was pretty annoying as he always came up in a opponent's skin. u can check the amount of times he switched teams as proof of this, as most of them were not auto-switches. Can we enforce a ping limit of 300 or something, ill bet its because of all the High pingers that the server crashed. RE: Dust2 Deathmatch - Lieutenant Josh - Apr 24 2012 Screw it im double posting, can we please do something to prevent ts from spawn trapping the cts all the time, one all the good players including me always stack t team, and two its just too easy to go and spawn rush and trap all the cts. yes im guilty of my own complaint, but i still dont like seeing spawn trapping always happening, its also part of the reason the Dm never gets more than 10 on 10 on a regular basis. |