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Add/Remove Maps (MG).. - Printable Version +- (wL) Forums (https://war-lords.net/forum) +-- Forum: Community (https://war-lords.net/forum/forum-4.html) +--- Forum: Suggestions or Issues (https://war-lords.net/forum/forum-16.html) +--- Thread: Add/Remove Maps (MG).. (/thread-11703.html) |
Add/Remove Maps (MG).. - Sneaaaky Fucking Sniper - Sep 24 2013 Okay, well this is just a suggestion but seriously, half the maps on the minigames server aren't mg maps, or overplayed.. Heres a list: 35hp_beta mg_smee_tower (not an mg map, over played) mg_paintball_source & jungle All the deathrun maps.. course maps.. (They aren't minigames) Course maps: Saw/Bobbi/Minecraft etc.. Also i believe the starting map should be random, not smee tower every time the server crashes/restart. I believe many maps should be removed, and add some newer maps that people aren't familiar with to give the server a bit of variety. Kind Regards - Wilson RE: Add/Remove Maps (MG).. - Donut - Sep 24 2013 You forgot the broken maps RE: Add/Remove Maps (MG).. - Sneaaaky Fucking Sniper - Sep 24 2013 Donut, post: 102055, member: 16662 Wrote:You forgot the broken mapsSorry, i'm not perfect. You can suggest other maps too... RE: Add/Remove Maps (MG).. - Warden Stillwater - Sep 24 2013 Donut, post: 102055, member: 16662 Wrote:You forgot the broken maps Wipeout, and several others. Gah, i can't even come up with them. Overall yes I do agree, some maps do need either changes or be removed - Overplayed is such a problem for some maps in particular. 35hp gets extended 3 times each run, that does get annoying! RE: Add/Remove Maps (MG).. - Sneaaaky Fucking Sniper - Sep 24 2013 Warden Stillwater, post: 102061, member: 17155 Wrote:Wipeout, and several others.Wipeout isnt broken anymore i dont think, but yeah it still needds to be removed... its terrible. RE: Add/Remove Maps (MG).. - Donut - Sep 24 2013 Not everyone would want 35hp gone. However I suggest that we remove the current 35hp map and replace it with the newer versions. Terminator, bomberman, and battlefield seems to be broken. RE: Add/Remove Maps (MG).. - sappy - Dec 22 2013 No you can't get rid of smee or paintball. It's the only time me and blackblood play minigames. RE: Add/Remove Maps (MG).. - Black Blood - Dec 22 2013 sappy, post: 104831, member: 17750 Wrote:No you can't get rid of smee or paintball. It's the only time me and blackblood play minigames. sneaky wtf are u on about?! smee and paintball :O RE: Add/Remove Maps (MG).. - Sneaaaky Fucking Sniper - Dec 23 2013 Black Blood, post: 104837, member: 14933 Wrote:sneaky wtf are u on about?! smee and paintball :OI didn't want them removed, i was just using them as an example saying that they arent actually "minigame" maps. I mean't that they are way overplayed, and we need new maps to make the map cycle more exciting. |