ProcessMovement problem - Printable Version +- (wL) Forums (https://war-lords.net/forum) +-- Forum: Resources (https://war-lords.net/forum/forum-31.html) +--- Forum: Programming (https://war-lords.net/forum/forum-33.html) +--- Thread: ProcessMovement problem (/thread-19308.html) |
ProcessMovement problem - bababooey - Oct 23 2024 Hello, i was trying to make engine prediction work for cs but when i try to use ProcessMovement function i am getting access violations, most probably from a wrong index, i was trying to search for the index of the function and found a very similar void but it was taking 3 arguments instead of 2, can somebody explain where should i be looking for the valid one.I was looking in the CGameMovement but found only this: Code: // #STR: "end %f %f %f", "start %f %f %f" Code: void ProcessMovement(player_t* pPlayer, CMoveData* pMove) { |