FenKeN Wrote:I, The Rival Wrote:So how many frames per second are you recording with Fraps? Like, I don't really understand your process of capturing the footage, maybe you can explain to me what you do?
If you have tried host_framerate it actually slows down the video.
Right, but that's only a side effect of what it's actually doing.
Host_framerate forces an FPS on STV demos, because it's meant to be used with the "startmovie" command. Typing "startmovie [title]" will start compiling each frame into a .tga file, at whatever FPS has been set by host_framerate. You then go to cstrike and compile all the .tga files together with something like VirtualDub, so that it puts all the .tga files (which are pictures of every single frame) into a video.
The idea behind "host_framerate" is that you set it to a steady FPS (one that you can maintain throughout the entire video, for example 60) and then use "startmovie" to make it into .tga files. This is to make sure that it will be in sync with the audio that's taken (in .wav format in your cstrike folder) whilst doing "startmovie".
You're either meant to use one method or the other. If you want to use slow motion and you're using Fraps and recording, you want to force Fraps to record at 60fps, lock that framerate, and then record. If the demo maintains +60fps whilst being recorded by Fraps, you'll have a good demo that you can slow down to 50% of the speed and you'll be running it at 30fps. You can try locking your framerate higher, but if your fps drops lower than that in the demo, then you're going to have a shitty skip in the .avi file.
It's not that great to mix and match these 2 different ways of getting footage from STV demos, just remember that.
If you read this, you suck.