Aug 15 2013, 04:10 AM
This is what I find very good:
-Added Silenced M4A1.
-Added Silenced USP.
-When a player reloads their weapon, they now drop a magazine that persists in the world.
-Machine gun belts now visually match the ammo count in the viewmodel when firing and reloading.
-Added holdable action key +lookatweapon that allows players to visually inspect their first person weapon while in-game. This has been bound to the F key by default (if that key was previously unbound).
Can someone explain the rest? Wtf are those cases and keys, and wtf do I pay my money for?
-Added Silenced M4A1.
-Added Silenced USP.
-When a player reloads their weapon, they now drop a magazine that persists in the world.
-Machine gun belts now visually match the ammo count in the viewmodel when firing and reloading.
-Added holdable action key +lookatweapon that allows players to visually inspect their first person weapon while in-game. This has been bound to the F key by default (if that key was previously unbound).
Can someone explain the rest? Wtf are those cases and keys, and wtf do I pay my money for?