(Aug 23 2018, 09:45 AM)ne7eX Wrote: Im not in there . woah. Im really trassh now i guess
I wouldnt say that, W-T-L is a very particular stat.
People having over 55% Win% are an extreme minority, it is not only related to skill, of course all of these are good or decent players at the very least (lowest rws is 12.96, rest is over 14.00), but the main common factor is how they influence positively their teamates (by giving tips, directions, planing, strating, etc.) or in other words "coaching" them.
Other factors to consider is that a few of these players are from Asia, they didn't have to play vs the vast majority of wl last years top50 players (88.89% to be precise, https://war-lords.net/forum/thread-17335...#pid132867 ), so some might argue that it is easier to play and win over there.
Also, it is very influenced by the RWS you have, since the higher you get in RWS, the lower combined RWS you will get for your teamates. In other words, a player could have a negative W-T-L at a certain level of RWS and a crazily positive one at a lower one.
It also doesnt control for good players who are deliberately skipping other good players, it is way easier to win vs low or medium rws players in theory, then to play vs a better or comparable player on the opposing team.
I did the research and currently, if including the oldies with stats to back it up, only 28 players are over 55 W% on wL (probably more if including pre 2014 players, but we dont have the data).
28 players out of 25 520 that ever played on wL = 0.10917868338558%
If i was to control for the things i previously mentionned, the number would be a lot lower.
The reason why they are so few is because, well, pugs are balanced extremely well. If someone performs too well, he will get worse and worse odds of winning (less good teamates then he should, in other words an handicap), until his breaking point, then he will lose some rws get easier games, then the process starts again.
In theory, everyone should be around a 1 Win 1 Loss ratio or close to 50% W or a W/L of 1, because of this system. RWS is a good balancer for individual players, it counts adr and bombs of rounds won, but it cannot control the influence a player can have on his teamates (positive or not).
TL DR : W-T-L is mainly useful to know, to see if a player has a positive or negative influence on his teamates (or none).
All this to say that, that you not having an extremely good W-T-L doesn't make you "suck".
Btw youd probably make the top50 or 100 in W-T-L overall, on a total of 25 520 players ... In other words easily in the 0.5%.