Sep 04 2011, 07:08 PM
keger Wrote:de_piranesi, cs_italy, cs_militia and de_port are all more unbalanced than cs_assault... if you take assault off the server because it's too unbalanced, might as well take those off too.
Also Rival: de_aztec is more balanced than de_nuke and de_dust2 for example...
The most balanced official maps on the servers are cs_office, de_cbble, de_inferno, de_train and de_dust.
Wow...uninstall. Aztec more balanced than nuke or dust2. You actually put dust at a balanced map. CS:GO even makes reference to it being unbalanced in their trailers. Not even going to respond to your quote anymore doesn't seem worth it.
Assualt is an abortion of a map. The objective is for an even amount of cts to attack a strongpoint. It turns into a a camp fest since it only takes 5 decent ts to hold off 20 cts. IF you could change the ratio of t's to ct's it would balance or if someone knows a balanced map would be good. I tried balancing it the other day taking the top score replacing it with bottom scorer after rnd 5 of the map. Did this until T's were all negative kpd, but guess what they were still winning.
Map statistics are bogus because whenever I join rotational it is on one of the Stacked maps with 8 dudes playing. 6 of which is probably playing CSS for the first time or suffered blunt trama to the head recently.