May 14 2012, 02:46 AM
M. Bison Wrote:I think srcds might be briefly maxing out the core it's using for game logic processing. If that's the case, then it might be causing temporary spikes of lag.
I'll see about overclocking and bumping the clockrate of the hardware. Hopefully we can get it high enough to where it doesn't max out the core.
If only srcds had better multithread support. :'(
SPEAK ENGLISH!
Anyway, hope to learn srcds once my internship is over.
be the best version of yourself, that's all you can do.