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Pops maps #1 suggestion
#12
wanda is fun but its hard when the settings are normal competitive. people will get lost or some people will camp. i think the maps too big. u need like double jump to get around effectively with a round time <3 minutes. or u need an admiin to facilitate that map. just my opinion

you definitely should keep the stock maps in there incase we need to gather players
i think the important thing is that you have an admin(MAKE ME ADMIN!!) in there to control the situations like if players arent liking the map and are leaving, to change it and expose players to new maps, and if possible make map votes at end of round. whenever its during the round people just choose 1-4. dont put maps like de_westwood, try to have ones that take strategy and can be competitive

de_bluecorridor (thisi s a good one)
de_beroth_beta (good one)
de_cantina (this is a great one)
de_red_roofs
de_horseshoe_2009_v1_2
de_insurgency_pro
de_dust2_2082
de_hydrofire
de_nordic_chapel
de_nighthawk_pro
de_brewpub_beta
de_desert_atrocity_v3

Double post

de_secretcamp
de_resistance
de_tedas (this will be a popular one)
de_slummi

thanks matt. its good to know ur alive
Helmut^ : Black dont act as if you don't wall
B L A C K D Y N A M I T E : lol record me
Helmut^ Confusedo you can pretend like you cant see people through walls? no thanks

*DEAD* Helmut : chun is such bullshit
*DEAD* Helmut : lmfao
*DEAD* Helmut : what a fucking joke

Helmut: you're so full of shit chun
ChuN*BWP*: then your bad dude...
Helmut: right kid

Messages In This Thread
Pops maps #1 suggestion - by Linsanity - May 26 2013, 11:15 PM
RE: Pops maps #1 suggestion - by Moriarty - May 26 2013, 11:42 PM
RE: Pops maps #1 suggestion - by chun - May 27 2013, 01:29 AM
RE: Pops maps #1 suggestion - by $UmerK1000$ - May 27 2013, 01:45 AM
RE: Pops maps #1 suggestion - by Spartacus - May 27 2013, 02:08 AM
RE: Pops maps #1 suggestion - by chun - May 27 2013, 02:16 AM
RE: Pops maps #1 suggestion - by Matt - May 27 2013, 06:11 AM
RE: Pops maps #1 suggestion - by Linsanity - May 27 2013, 09:28 AM
RE: Pops maps #1 suggestion - by Matt - May 27 2013, 10:12 AM
RE: Pops maps #1 suggestion - by Linsanity - May 27 2013, 10:14 AM
RE: Pops maps #1 suggestion - by $UmerK1000$ - May 27 2013, 02:01 PM
RE: Pops maps #1 suggestion - by chun - May 30 2013, 05:36 PM
RE: Pops maps #1 suggestion - by Matt - Jun 01 2013, 09:48 AM
RE: Pops maps #1 suggestion - by chun - Jun 01 2013, 10:28 AM
RE: Pops maps #1 suggestion - by Yuri The Sailor - Jun 01 2013, 08:23 PM
RE: Pops maps #1 suggestion - by Matt - Jun 11 2013, 09:42 AM
RE: Pops maps #1 suggestion - by chun - Jun 11 2013, 06:50 PM
RE: Pops maps #1 suggestion - by Neo//._. - Jun 11 2013, 10:28 PM

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