May 03 2013, 07:30 AM
http://cso.wikia.com/wiki/Counter-Strike_Online_2
Counter-Strike Online 2(which I would call Counter-Strike Online:Source), which will most likely have a lot of weapons and characters(the leet is old now, btw), is still in closed beta stage. I call this CSO:Source because it's using Valve's Source Engine(note that Valve and Korean Nexon has been partners for years). and yes, it is targeted for Asian gamers.
It is still unknown whether Counter-Strike Online 2 will be using Source Engine 2006 or Source Engine 2009 (though most likely it would be using Source Engine 2009 due to graphical similarities to Counter-Strike: Global Offensive)
[video=youtube]http://youtube.com/watch?v=I5IfUs1gIVc[/video]
What I expect from this game is game modes and maps from cs(unlikely) and cs:go. deathrun and minigames are still considered inofficial IMO, so that might not be added, so sad. But zombie escape is an official mode in CS:GO, so I expect that mode and community created maps for it.(I wanna see players bhopping everywhere, too.) counter-strike is not counter-strike without the community, and the problem with these cs online games are, community is not involved in them, that's not counter-strike-ish.
If you watch some cso2 footage, you could see that dust2 is heavily modified from cs, and with more details.
And look at those KILL KILL images and the stupid sound when you kill someone. They don't learn from real counter-strike.(assist? this is not LoL or TF2)
For weapons, it would be nice to use gamebanana skins with permission, since asia needs to know them more. but as far as I know, they're still using original weapons, but different skins (m4a1 with EOtech, ak47 with scope) and anims. And I hate it when games increase weapon variety by adding gold silver, and stuff, like ak47 silver, m4 gold.
Last, if they're pretty creative, they would add high-tech weapons like some weapons from TehSnake(gamebanana) for fun, not those colorful dual deags
[video=youtube]http://youtube.com/watch?v=NaF6ibg1Lk8[/video]
They don't take zombie escape as serious as css.(from cso 1's point of view) they consider zombie escape as fun mode, not zombie modes(as you can see on csowikia). And there's arrows everywhere, making you look stupid(i believe they'll use the same mechanism on cso2). the zombies? I hope they choose the best, not the source version of those in the video. There's no secrets, no lord of the rings, no epic special weapons, no boss fights, that's not zombie escape.
That's what I think about cso2, what do you think?
(some say don't release this, it ruins valve's name)
Counter-Strike Online 2(which I would call Counter-Strike Online:Source), which will most likely have a lot of weapons and characters(the leet is old now, btw), is still in closed beta stage. I call this CSO:Source because it's using Valve's Source Engine(note that Valve and Korean Nexon has been partners for years). and yes, it is targeted for Asian gamers.
It is still unknown whether Counter-Strike Online 2 will be using Source Engine 2006 or Source Engine 2009 (though most likely it would be using Source Engine 2009 due to graphical similarities to Counter-Strike: Global Offensive)
[video=youtube]http://youtube.com/watch?v=I5IfUs1gIVc[/video]
What I expect from this game is game modes and maps from cs(unlikely) and cs:go. deathrun and minigames are still considered inofficial IMO, so that might not be added, so sad. But zombie escape is an official mode in CS:GO, so I expect that mode and community created maps for it.(I wanna see players bhopping everywhere, too.) counter-strike is not counter-strike without the community, and the problem with these cs online games are, community is not involved in them, that's not counter-strike-ish.
If you watch some cso2 footage, you could see that dust2 is heavily modified from cs, and with more details.
And look at those KILL KILL images and the stupid sound when you kill someone. They don't learn from real counter-strike.(assist? this is not LoL or TF2)
For weapons, it would be nice to use gamebanana skins with permission, since asia needs to know them more. but as far as I know, they're still using original weapons, but different skins (m4a1 with EOtech, ak47 with scope) and anims. And I hate it when games increase weapon variety by adding gold silver, and stuff, like ak47 silver, m4 gold.
Last, if they're pretty creative, they would add high-tech weapons like some weapons from TehSnake(gamebanana) for fun, not those colorful dual deags
[video=youtube]http://youtube.com/watch?v=NaF6ibg1Lk8[/video]
They don't take zombie escape as serious as css.(from cso 1's point of view) they consider zombie escape as fun mode, not zombie modes(as you can see on csowikia). And there's arrows everywhere, making you look stupid(i believe they'll use the same mechanism on cso2). the zombies? I hope they choose the best, not the source version of those in the video. There's no secrets, no lord of the rings, no epic special weapons, no boss fights, that's not zombie escape.
That's what I think about cso2, what do you think?
(some say don't release this, it ruins valve's name)
mar_heave : Which David is performing some testing on the server?
M. Bison :That'd be me. I'm testing ways to destroy the server. :eek:
M. Bison :That'd be me. I'm testing ways to destroy the server. :eek:
Ever played in PlagueFest server