Nov 15 2011, 03:00 AM
Riser` Wrote:Code:cl_interpolate 1
sv_cheats 1
sv_specnoclip 0
cl_downspeed 200
net_graph 0
bind "i" "+moveup"
bind "k" "+movedown"
bind "j" "+left"
bind "l" "+right"
cl_forwardspeed "200"
cl_backspeed "200"
cl_sidespeed "100"
cl_upspeed "200"
cl_yawspeed "200"
hud_saytext_time 0
cl_crosshairscale 849.5
cl_dynamiccrosshair 0
cl_crosshairalpha 250
cl_crosshairusealpha 1
cl_locationalpha 0
cl_radaralpha 0
cl_radartype 0
hideradar
mat_antialias 4
mat_menableditorgamma 2.2
mat_picmip 0
mat_forceaniso 16
mat_trilinear 1
mat_aaquality 0
mat_vsync 0
mat_bumpmap 1
mat_specular 0
mat_reducefillrate 0
mat_colorcorrection 0
r_rootlod -1
r_modellodscale 1.0
r_shadowrendertotexture 1
r_shadows 1
r_rainsimulate 1
r_renderoverlayfragment 0
mat_savechanges
mat_hdr_enabled 0
mat_hdr_level 0
cl_c4dynamiclight 1
cl_detaildist 99999
cl_detailfade 99999
cl_showpluginmessages 0
cl_observercrosshair 0
cl_ejectbrass 1
cl_forcepreload 1
cl_minmodels 0
cl_min_ct 1
cl_min_t 2
cl_phys_props_enable 1
cl_phys_props_max 99999
cl_radaralpha 0
cl_radartype 0
cl_showfps 0
cl_ragdoll_collide 1
cl_ragdoll_physics_enable 1
cl_righthand 1
cl_show_splashes 1
cl_wpn_sway_scale 0
cl_wpn_sway_interp 0
con_enable 1
fog_enable 1
fog_enable_water_fog 1
fog_enableskybox 1
hideradar
hud_centerid 0
hud_saytext_time 0
hud_showtargetid 0
mat_clipz 1
mat_compressedtextures 1
mat_diffuse 1
mat_disable_bloom 0
mat_fastnobump 0
mat_fastspecular 0
mat_filterlightmaps 1
mat_forceaniso 16
mat_force_bloom 1
mat_parallaxmap 1
mat_picmip 0
mat_reducefillrate 0
mat_softwarelighting 0
mat_texture_limit -1
mat_trilinear 1
mat_monitorgamma 2.4
mat_vsync 0
mp_decals 99999
muzzleflash_light 1
net_graph 0
overview_alpha 0
overview_health 0
overview_names 0
overview_preferred_mode 0
overview_tracks 0
r_avglight 1
r_cheapwaterend 99999
r_cheapwaterstart 99999
r_decal_cullsize 0
r_decals 99999
r_dopixelvisibility 0
r_drawflecks 1
r_drawmodeldecals 1
r_drawrain 1
r_drawropes 1
r_dynamic 1
r_eyeglintlodpixels 0
r_eyegloss 1
r_eyemove 1
r_lightinterp 5
r_lod -7
r_modellodscale 1.0
r_phong 1
r_radiosity 4
r_rainsimulate 1
r_rainsplashpercentage 0
r_renderoverlayfragment 0
r_rootlod -1
r_shadows 1
r_shadowmaxrendered 99999
r_shadowrendertotexture 1
sv_voiceenable 0
r_teeth 1
r_waterdrawrefraction 1
r_waterdrawreflection 1
r_waterforceexpensive 1
r_worldlights 0.9
voice_enable 0
host_timescale 0
r_mmx 1
r_sse 1
r_sse2 1
r_3dnow 1
con_notifytime "0"
r_3dsky 1
r_dynamic 1
r_occlusion 1
scr_centertime "0"
con_notifytime "0"
rope_averagelight 1
rope_shake 0
rope_collide 1
rope_wind_dist 333
hud_deathnotice_time 10
rope_smooth 1
rope_subdiv 1
violence_ablood 1
violence_agibs 1
violence_hblood 1
violence_hgibs 1
bind "F10" "host_framerate 500;fps_max 500;echo Now Capturing @ 500 FPS"
bind "F11" "host_framerate 1000;fps_max 1000;echo Now Capturing @ 1000 FPS"
bind "F9" "host_framerate 0;fps_max 0;echo Now Capturing @ 0 FPS"
bind "F1" "sv_cheats 1;cl_crosshairscale 849.5;cl_crosshaircolor 0;sv_voiceenable 0;voice_enable 0;r_lod -7;r_rootlod -1;con_notifytime 0;volume 0.75;startmovie 1"
bind "F2" "sv_cheats 1;cl_crosshairscale 849.5;cl_crosshaircolor 0;sv_voiceenable 0;voice_enable 0;r_lod -7;r_rootlod -1;con_notifytime 0;volume 0.75;startmovie 2"
bind "F3" "sv_cheats 1;cl_crosshairscale 849.5;cl_crosshaircolor 0;sv_voiceenable 0;voice_enable 0;r_lod -7;r_rootlod -1;con_notifytime 0;volume 0.75;startmovie 3"
bind "F4" "sv_cheats 1;cl_crosshairscale 849.5;cl_crosshaircolor 0;sv_voiceenable 0;voice_enable 0;r_lod -7;r_rootlod -1;con_notifytime 0;volume 0.75;startmovie 4"
bind "F5" "sv_cheats 1;cl_crosshairscale 849.5;cl_crosshaircolor 0;sv_voiceenable 0;voice_enable 0;r_lod -7;r_rootlod -1;con_notifytime 0;volume 0.75;startmovie 5"
bind "F6" "sv_cheats 1;cl_crosshairscale 849.5;cl_crosshaircolor 0;sv_voiceenable 0;voice_enable 0;r_lod -7;r_rootlod -1;con_notifytime 0;volume 0.75;startmovie 6"
bind "F7" "sv_cheats 1;cl_crosshairscale 849.5;cl_crosshaircolor 0;sv_voiceenable 0;voice_enable 0;r_lod -7;r_rootlod -1;con_notifytime 0;volume 0.75;startmovie 7"
bind "F8" "sv_cheats 1;cl_crosshairscale 849.5;cl_crosshaircolor 0;sv_voiceenable 0;voice_enable 0;r_lod -7;r_rootlod -1;con_notifytime 0;volume 0.75;startmovie 8"
bind "F12" "endmovie"
//Toggle Player Model - 1
bind 1 "hidemodel"
alias hidemodel "sv_cheats 1;r_drawviewmodel 0;bind 1 hidemodel2;echo Player Model: OFF"
alias hidemodel2 "sv_cheats 1;r_drawviewmodel 1;bind 1 hidemodel;echo Player Model: ON"
//Toggle Crosshair - 2
bind 2 "hidecrosshair"
alias hidecrosshair "sv_cheats 1;crosshair 0;bind 2 hidecrosshair2;echo Crosshair: OFF"
alias hidecrosshair2 "sv_cheats 1;crosshair 1;bind 2 hidecrosshair;echo Crosshair: ON"
//Toggle Radar - 3
bind 3 "toggleradar"
alias toggleradar "sv_cheats 1;cl_radaralpha 200;drawradar;overview_preferred_mode 1;bind 3 toggleradar2;echo Radar: ON"
alias toggleradar2 "sv_cheats 1;cl_radaralpha 0;hideradar;overview_preferred_mode 0;bind 3 toggleradar;echo Radar: OFF"
//Toggle Spectator Bars - 4
bind 4 "specbars"
alias specbars "sv_cheats 1;hidepanel all;bind 4 specbars2;echo Spectator Bars: OFF"
alias specbars2 "sv_cheats 1;showpanel all;hidepanel specmenu;hidepanel nav_progress;bind 4 specbars;echo Spectator Bars: ON"
//Toggle Text - 5
bind 5 "toggletext"
alias toggletext "sv_cheats 1;hud_saytext_time 12;bind 5 toggletext2;echo Text: ON"
alias toggletext2 "sv_cheats 1;hud_saytext_time 0;bind 5 toggletext;echo Text: OFF"
//Toggle HUD - 6
bind 6 "togglehud"
alias togglehud "sv_cheats 1;cl_drawhud 0;bind 6 togglehud2;echo HUD: OFF"
alias togglehud2 "sv_cheats 1;cl_drawhud 1;bind 6 togglehud;echo HUD: ON"
//First/3rd Person - 7
bind 7 "firstthird"
alias firstthird "sv_cheats 1;thirdperson;bind 7 firstthird2;echo Third Person Mode"
alias firstthird2 "sv_cheats 1;firstperson;bind 7 firstthird;echo First Person Mode"
//Toggle Wireframe (Full)- 8
bind 8 "wireframe"
alias wireframe "sv_cheats 1;mat_wireframe 3;bind 8 wireframe2;echo Full Wireframe: ON"
alias wireframe2 "sv_cheats 1;mat_wireframe 0;bind 8 wireframe;echo Full Wireframe: OFF"
//Toggle Wireframe (Models Only) - 9
bind 9 "modelframe"
alias modelframe "sv_cheats 1;r_drawothermodels 2;bind 9 modelframe2;echo Models Wire Frame: ON"
alias modelframe2 "sv_cheats 1;r_drawothermodels 1;bind 9 modelframe;echo Models Wire Frame: OFF"
//Toggle Smoke/Dust - 0
bind 0 "smoke"
alias smoke "sv_cheats 1;r_drawparticles 0;bind backspace smoke2;echo Smoke/Dust: OFF"
alias smoke2 "sv_cheats 1;r_drawparticles 1;bind backspace smoke;echo Smoke/Dust: ON"
clear
echo "========================"
echo " "
echo "Configuration and Menu"
echo "------------------------"
echo "F5 - Execute movie.cfg"
echo "F6 - Clear Console and Bring Up Movie Menu"
echo "F7 - Clear Console and Bring Up SourceTV Control Menu"
echo " "
echo "Recording"
echo "------------------------"
echo "F8 - DemoUI"
echo "F9 - Take Single Screenshot"
echo "F10 - Record avi"
echo "F11 - Record Screenshots"
echo "F12 - Endmovie"
echo " "
echo "Framerates"
echo "------------------------"
echo "Control - Revert host_framerate for Functional DemoUI"
echo "Left Arrow - Capture @ 30 fps"
echo "Down Arrow - Capture @ 90 fps"
echo "Right Arrow - Capture @ 120 fps"
echo "Up Arrow - Capture @ 240 fps"
echo " "
echo "Demo Playback Speed"
echo "------------------------"
echo "Keypad 0 - 25% Speed"
echo "Keypad 1 - 50% Speed"
echo "Keypad 2 - 100% Speed"
echo "Keypad 3 - 200% Speed"
echo "Keypad 4 - 600% Speed"
echo " "
echo "HUD"
echo "------------------------"
echo "1 - Toggle Player Model"
echo "2 - Toggle Crosshair"
echo "3 - Toggle Radar"
echo "4 - Toggle Spectator Bars"
echo "5 - Toggle Text"
echo "6 - Toggle HUD"
echo "7 - First/3rd Person"
echo " "
echo "CVAR Cheats"
echo "------------------------"
echo "8 - Toggle Wireframe ( full )"
echo "9 - Toggle Wireframe ( models only )"
echo "0 - Toggle mat_proxy"
echo "- - Toggle mat_fillrate"
echo "= - Toggle Overlay Wallhack"
echo "Backspace - Toggle Smoke/Dust"
echo " "
showconsole
showconsole
Completely surplus :|
If you read this, you suck.