Nov 10 2012, 12:58 AM
I think the Spawn protection is 6 seconds.
I had advocated a similar half map random spawn division, where cts and ts spawned respectively in their half the map, but in different places in that half. This way when we first tried random spawn, you wouldn't spawn, and than have an enemy spawn immediately right behind you because you moved away from the spawn point.
I had advocated a similar half map random spawn division, where cts and ts spawned respectively in their half the map, but in different places in that half. This way when we first tried random spawn, you wouldn't spawn, and than have an enemy spawn immediately right behind you because you moved away from the spawn point.
"Ignorance is Bliss"- Sima Yi from DW6