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    Thread: VERYGAMES Ex6TenZ #42-QPAD - Use of Aim Bot
Post: RE: VERYGAMES Ex6TenZ #42-QPAD - Use of Aim Bot

I am unsure why it did not take my upload but here is a link to it anyways. Sorry if this upsets anyone that I used an external source... http://www.filedropper.com/verygames001
OneShot23 Player Reports 3 1,100 Sep 13 2014, 10:49 PM
    Thread: VERYGAMES Ex6TenZ #42-QPAD - Use of Aim Bot
Post: VERYGAMES Ex6TenZ #42-QPAD - Use of Aim Bot

Hello, On September 13th at approximately 18:00PM EST I (OneShot23) had witnessed and demoed a client that had connect with the following information "#    760 "VERYGAMES Ex6TenZ #42-QPAD" STEAM_0:...
OneShot23 Player Reports 3 1,100 Sep 13 2014, 10:17 PM
    Thread: OneShot23 Intro
Post: RE: OneShot23 Intro

Thank you, and yes it was created in Hammer Editor. It is a great tool and love to use it for mapping. I have made several other types of maps besides. I used to be a large Scoutznknivez, gg, zm and s...
OneShot23 Introductions 5 1,255 Sep 12 2014, 12:38 AM
    Thread: OneShot23 Intro
Post: RE: OneShot23 Intro

Yeah, there will be much more added. But once the final product is complete then we will be golden. Once I finish the map in CSS then I will just simply convert the file to GO. They made it pretty eas...
OneShot23 Introductions 5 1,255 Sep 10 2014, 11:26 PM
    Thread: OneShot23 Intro
Post: RE: OneShot23 Intro

For those that are interested in the progress with the cs_crackhouse remake... All that is yellow is a texture that is called "Nodraw" it just means this surface will not be visible. I create the enti...
OneShot23 Introductions 5 1,255 Sep 10 2014, 02:55 AM
    Thread: OneShot23 Intro
Post: OneShot23 Intro

Good Day, So a little about myself, I have been playing CS since it was in beta. Good ole times back then I tell you what lol. I have had many game servers and communities along the way. It ha...
OneShot23 Introductions 5 1,255 Sep 10 2014, 01:21 AM