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!ignore Command - Pop Maps #2
#4
M. Bison, post: 101392, member: 359 Wrote:The !ignore cmd should be permanent.

It's probably conflicting with the alltalk on map end plugin. Also, it takes a little while to lookup ignores when they connect.

How much of a problem are these issues?

Well M. Bison I am a known mic spammer and therefore love to spam my mic and I hate people bitching and complaining about me being unmuted every time the map changes so if they could just use the command once so I could just relentlessly mic spam on whoever isn't smart enough to use it I would appreciate it. #sarcasm

In all seriousness however, it's not that bad. It's much better than the original muting players option and works more efficiently as well. It may be every time that the server resets or just specific maps but for the most part it works pretty damn well.
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Messages In This Thread
!ignore Command - Pop Maps #2 - by mAgneTiK - Sep 06 2013, 03:13 AM
RE: !ignore Command - Pop Maps #2 - by cucubelu - Sep 06 2013, 12:13 PM
RE: !ignore Command - Pop Maps #2 - by M. Bison - Sep 06 2013, 10:06 PM
RE: !ignore Command - Pop Maps #2 - by Jachit - Sep 06 2013, 10:36 PM
RE: !ignore Command - Pop Maps #2 - by Donut - Sep 07 2013, 02:56 AM
RE: !ignore Command - Pop Maps #2 - by mAgneTiK - Sep 07 2013, 08:46 AM
RE: !ignore Command - Pop Maps #2 - by Donut - Sep 07 2013, 12:31 PM
RE: !ignore Command - Pop Maps #2 - by mAgneTiK - Sep 11 2013, 05:28 AM
RE: !ignore Command - Pop Maps #2 - by M. Bison - Sep 12 2013, 02:30 AM
RE: !ignore Command - Pop Maps #2 - by Jachit - Sep 12 2013, 04:01 AM
RE: !ignore Command - Pop Maps #2 - by M. Bison - Sep 13 2013, 09:07 AM
RE: !ignore Command - Pop Maps #2 - by Donut - Sep 13 2013, 10:19 AM
RE: !ignore Command - Pop Maps #2 - by Jachit - Sep 13 2013, 12:37 PM
RE: !ignore Command - Pop Maps #2 - by mAgneTiK - Sep 14 2013, 05:13 AM
RE: !ignore Command - Pop Maps #2 - by M. Bison - Sep 14 2013, 06:50 AM

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