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OneShot23 Intro
#2
For those that are interested in the progress with the cs_crackhouse remake...
All that is yellow is a texture that is called "Nodraw" it just means this surface will not be visible. I create the entire map in that yellow and only texture the surfaces the players will see. This reduces the amount of CPU power the map may consume and helps with rendering. Thus this map once it is finished should be smaller than the original crackhouse file size. It is far from finished yet as there is no obstacles on the ground such as cars or boxes. So those will be coming soon!

If you have any suggestions please do not hesitate to post them!

Sincerely,
OneShot23

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Messages In This Thread
OneShot23 Intro - by OneShot23 - Sep 10 2014, 01:21 AM
RE: OneShot23 Intro - by OneShot23 - Sep 10 2014, 02:55 AM
RE: OneShot23 Intro - by Riser - Sep 10 2014, 03:09 PM
RE: OneShot23 Intro - by OneShot23 - Sep 10 2014, 11:26 PM
RE: OneShot23 Intro - by H0ok3r w A P3n1s™ - Sep 11 2014, 08:48 PM
RE: OneShot23 Intro - by OneShot23 - Sep 12 2014, 12:38 AM

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