This is a follow up of this post/list : https://war-lords.net/forum/thread-17335...#pid132828 and this 1 : https://war-lords.net/forum/thread-17335...#pid132907
Starting hypothesis : The more aggressive a player is, the lowest clutches per 100 games he will get (if compared to similar adr players), and the more passive a player is, the highest it will be.
Top10 adr players clutches per 100 games - sorted by KPG
ghoul vs5 1.4084 vs4 6.8309 vs3 19.7887 vs2 37.9577 vs1 48.7323 GP 1420 KPG 31.50
bill vs5 0.9146 vs4 9.1463 vs3 26.5243 vs2 51.5243 vs1 68.2926 GP 328 KPG 30.70
loopz vs5 0.4817 vs4 4.0605 vs3 15.4163 vs2 37.0268 vs1 46.5932 GP 1453 KPG 28.66
ben vs5 0.4847 vs4 3.0470 vs3 10.3185 vs2 25.9002 vs1 36.7728 GP 2888 KPG 28.66
neteX vs5 vs4 2.2566 vs3 10.5782 vs2 23.5543 vs1 36.9534 GP 709 KPG 26.32
Bubbles vs5 0.5847 vs4 2.3391 vs3 14.0350 vs2 29.8245 vs1 34.5029 GP 171 KPG 25.98
kobe vs5 0.7843 vs4 5.1693 vs3 14.6167 vs2 25.6684 vs1 35.1158 GP 2805 KPG 25.17
juniorc4 vs5 0.7957 vs4 3.5809 vs3 9.8143 vs2 23.4748 vs1 36.7374 GP 754 KPG 25.05
taraN vs5 vs4 1.5463 vs3 5.9278 vs2 17.2680 vs1 29.3814 GP 388 KPG 23.90
griz vs5 1.0432 vs4 5.2533 vs3 14.1579 vs2 34.1281 vs1 50.3353 GP 2684 KPG 23.42
Top10 adr players 1vs1 per 100 games (the least circumstancial type of "clutch")
bill vs5 0.9146 vs4 9.1463 vs3 26.5243 vs2 51.5243 vs1 68.2926 GP 328 KPG 30.70
griz vs5 1.0432 vs4 5.2533 vs3 14.1579 vs2 34.1281 vs1 50.3353 GP 2684 KPG 23.42
ghoul vs5 1.4084 vs4 6.8309 vs3 19.7887 vs2 37.9577 vs1 48.7323 GP 1420 KPG 31.50
loopz vs5 0.4817 vs4 4.0605 vs3 15.4163 vs2 37.0268 vs1 46.5932 GP 1453 KPG 28.66
neteX vs5 vs4 2.2566 vs3 10.5782 vs2 23.5543 vs1 36.9534 GP 709 KPG 26.32
ben vs5 0.4847 vs4 3.0470 vs3 10.3185 vs2 25.9002 vs1 36.7728 GP 2888 KPG 28.66
juniorc4 vs5 0.7957 vs4 3.5809 vs3 9.8143 vs2 23.4748 vs1 36.7374 GP 754 KPG 25.05
kobe vs5 0.7843 vs4 5.1693 vs3 14.6167 vs2 25.6684 vs1 35.1158 GP 2805 KPG 25.17
Bubbles vs5 0.5847 vs4 2.3391 vs3 14.0350 vs2 29.8245 vs1 34.5029 GP 171 KPG 25.98
taraN vs5 vs4 1.5463 vs3 5.9278 vs2 17.2680 vs1 29.3814 GP 388 KPG 23.90
1vs1 per 100 games, seems to be a good way to identify (between comparables) who are aggressive or not on average on first sight.
The first odd one is Bubbles i never thought he was really aggressive when i played vs him (maybe its due to his low amount of games).
An other problem is the following, we cant know who is failing more in clutches and who is winning more, since we dont know the number of attempts of said player. In other words a player can be so passive that he gets so many attempts that it will bump his clutches stats if compared to someone aggressive. And a player can be so aggressive that he will rarely be last 1 alive, so by default he gets a lot less clutch attempts which in the end lowers his clutches statistics.
Also, if someone is extremely good at clutching ... well without the number of attempts we cant control for that, so unless you played hundreds of games with him .... we cant really know if someone is precisely.
Ill use 250 as an example (played with him over 400 times).
250 vs5 0.4245 vs4 3.1025 vs3 12.0509 vs2 31.5153 vs1 49.7713 GP 3062 KPG 22.14
Despite the big RWS, ADR, KPG gaps between him and everyone else in this representation, he clutches so much that he would technically be 3rd in vs1 and 5th in vs2, he also remain competitive with the other type of clutches.
Took someone else notorious for being a clutcher ... :
Shake vs5 0.4553 vs4 2.5045 vs3 9.5173 vs2 21.9035 vs1 33.4244 GP 2196 KPG 21.38
And again he remain competitive if compared to top10 adr players, despite the gaps in most stats.
So if an extremely good aggressive player is also a clutch king, like ghoul for example .... well ... just shows how imprecise this is without the amount of attempts !
In conclusion : the precise amount of 1vs5, 1vs4, 1vs3 is meaningless (when comparing to other similar players) and extremely situational for the most part and its extremely influenced by if someone is passive or not. The amount of 1vs2 and 1vs1 on the other hand, can be somewhat used to identify who is more passive if you compare comparable players (similar stats), but it doesnt control for extremely good clutchers.
Would be nice to find a way to count the amount of chances someone gets for clutches somehow so these stats would be more meaningful.
Starting hypothesis : The more aggressive a player is, the lowest clutches per 100 games he will get (if compared to similar adr players), and the more passive a player is, the highest it will be.
Top10 adr players clutches per 100 games - sorted by KPG
ghoul vs5 1.4084 vs4 6.8309 vs3 19.7887 vs2 37.9577 vs1 48.7323 GP 1420 KPG 31.50
bill vs5 0.9146 vs4 9.1463 vs3 26.5243 vs2 51.5243 vs1 68.2926 GP 328 KPG 30.70
loopz vs5 0.4817 vs4 4.0605 vs3 15.4163 vs2 37.0268 vs1 46.5932 GP 1453 KPG 28.66
ben vs5 0.4847 vs4 3.0470 vs3 10.3185 vs2 25.9002 vs1 36.7728 GP 2888 KPG 28.66
neteX vs5 vs4 2.2566 vs3 10.5782 vs2 23.5543 vs1 36.9534 GP 709 KPG 26.32
Bubbles vs5 0.5847 vs4 2.3391 vs3 14.0350 vs2 29.8245 vs1 34.5029 GP 171 KPG 25.98
kobe vs5 0.7843 vs4 5.1693 vs3 14.6167 vs2 25.6684 vs1 35.1158 GP 2805 KPG 25.17
juniorc4 vs5 0.7957 vs4 3.5809 vs3 9.8143 vs2 23.4748 vs1 36.7374 GP 754 KPG 25.05
taraN vs5 vs4 1.5463 vs3 5.9278 vs2 17.2680 vs1 29.3814 GP 388 KPG 23.90
griz vs5 1.0432 vs4 5.2533 vs3 14.1579 vs2 34.1281 vs1 50.3353 GP 2684 KPG 23.42
Top10 adr players 1vs1 per 100 games (the least circumstancial type of "clutch")
bill vs5 0.9146 vs4 9.1463 vs3 26.5243 vs2 51.5243 vs1 68.2926 GP 328 KPG 30.70
griz vs5 1.0432 vs4 5.2533 vs3 14.1579 vs2 34.1281 vs1 50.3353 GP 2684 KPG 23.42
ghoul vs5 1.4084 vs4 6.8309 vs3 19.7887 vs2 37.9577 vs1 48.7323 GP 1420 KPG 31.50
loopz vs5 0.4817 vs4 4.0605 vs3 15.4163 vs2 37.0268 vs1 46.5932 GP 1453 KPG 28.66
neteX vs5 vs4 2.2566 vs3 10.5782 vs2 23.5543 vs1 36.9534 GP 709 KPG 26.32
ben vs5 0.4847 vs4 3.0470 vs3 10.3185 vs2 25.9002 vs1 36.7728 GP 2888 KPG 28.66
juniorc4 vs5 0.7957 vs4 3.5809 vs3 9.8143 vs2 23.4748 vs1 36.7374 GP 754 KPG 25.05
kobe vs5 0.7843 vs4 5.1693 vs3 14.6167 vs2 25.6684 vs1 35.1158 GP 2805 KPG 25.17
Bubbles vs5 0.5847 vs4 2.3391 vs3 14.0350 vs2 29.8245 vs1 34.5029 GP 171 KPG 25.98
taraN vs5 vs4 1.5463 vs3 5.9278 vs2 17.2680 vs1 29.3814 GP 388 KPG 23.90
1vs1 per 100 games, seems to be a good way to identify (between comparables) who are aggressive or not on average on first sight.
The first odd one is Bubbles i never thought he was really aggressive when i played vs him (maybe its due to his low amount of games).
An other problem is the following, we cant know who is failing more in clutches and who is winning more, since we dont know the number of attempts of said player. In other words a player can be so passive that he gets so many attempts that it will bump his clutches stats if compared to someone aggressive. And a player can be so aggressive that he will rarely be last 1 alive, so by default he gets a lot less clutch attempts which in the end lowers his clutches statistics.
Also, if someone is extremely good at clutching ... well without the number of attempts we cant control for that, so unless you played hundreds of games with him .... we cant really know if someone is precisely.
Ill use 250 as an example (played with him over 400 times).
250 vs5 0.4245 vs4 3.1025 vs3 12.0509 vs2 31.5153 vs1 49.7713 GP 3062 KPG 22.14
Despite the big RWS, ADR, KPG gaps between him and everyone else in this representation, he clutches so much that he would technically be 3rd in vs1 and 5th in vs2, he also remain competitive with the other type of clutches.
Took someone else notorious for being a clutcher ... :
Shake vs5 0.4553 vs4 2.5045 vs3 9.5173 vs2 21.9035 vs1 33.4244 GP 2196 KPG 21.38
And again he remain competitive if compared to top10 adr players, despite the gaps in most stats.
So if an extremely good aggressive player is also a clutch king, like ghoul for example .... well ... just shows how imprecise this is without the amount of attempts !
In conclusion : the precise amount of 1vs5, 1vs4, 1vs3 is meaningless (when comparing to other similar players) and extremely situational for the most part and its extremely influenced by if someone is passive or not. The amount of 1vs2 and 1vs1 on the other hand, can be somewhat used to identify who is more passive if you compare comparable players (similar stats), but it doesnt control for extremely good clutchers.
Would be nice to find a way to count the amount of chances someone gets for clutches somehow so these stats would be more meaningful.