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CS:S AFK System
#8
I, The Rival Wrote:Nah because no one rushes, they just wait for the bomb guy to move.
By the same hand, I'll have connection issues for about 10 seconds since my wi-fi connection sucks. I'll continually lag out at the rounds for about 5-10 seconds, at which point I'll be slayed.

But I think the most pressing problem is the fact, and the reason this topic keeps coming up is the fact that the AFK timer will still slay & change you to spectator when you are actually moving. It's annoying when you're not AFK and you're moving and suddenly you're slayed.
[Image: JokerSig.jpg]

Messages In This Thread
CS:S AFK System - by AlwaysAngry - Jul 28 2011, 05:54 AM
RE: CS:S AFK System - by AdamD - Jul 28 2011, 09:11 AM
RE: CS:S AFK System - by I, The Rival - Jul 28 2011, 03:42 PM
RE: CS:S AFK System - by joker8baller - Jul 28 2011, 04:34 PM
RE: CS:S AFK System - by I, The Rival - Jul 28 2011, 05:24 PM
RE: CS:S AFK System - by AlwaysAngry - Jul 28 2011, 05:51 PM
RE: CS:S AFK System - by I, The Rival - Jul 28 2011, 05:57 PM
RE: CS:S AFK System - by joker8baller - Jul 28 2011, 06:24 PM
RE: CS:S AFK System - by I, The Rival - Jul 28 2011, 07:16 PM
RE: CS:S AFK System - by joker8baller - Jul 28 2011, 07:24 PM
RE: CS:S AFK System - by OwnageHN - Jul 28 2011, 08:29 PM
RE: CS:S AFK System - by NaicoN - Jul 28 2011, 08:49 PM
RE: CS:S AFK System - by I, The Rival - Jul 28 2011, 09:19 PM
RE: CS:S AFK System - by Zenk - Jul 29 2011, 08:42 PM

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