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The thread of exceptional dislike which is directed towards bunnyhopping.
#24
I, The Rival Wrote:
silly Wrote:But guys, just how realistic is it? It's not like someone in a real-life situation would go: "ey, I'm in a tight spot, so I'll b-hop out, cuz!"

I'm surprised nobody agreed with me, but due to the popular opinion, I'll be slightly less disliking of b-hopping.

How many times in a real life situation would terrorists be able to fund thousands of dollars on guns, but only be able to afford one small C4 explosive?

But a small C4 explosive actually exists in real-life! And remember, guns are re-useable, explosion thingys aren't.

I, The Rival Wrote:CS:S isn't about real life. BHOPPING IS COOL BRO lol.
I like to think that CS:S is supposed to be a quasi imitation of real-life terrorist and counter-terrorist escapades.

Nah it's epicgay, man (slightly less gay than before I created this topic, but still epicgay nonetheless).

@-VeeL.xyLoneZ: You have something to what you're saying, but a game like css has to be at least decently realistic. And I understand that if people died so easily in the game it would not likely be much fun for people. Also, game developers are limited in what they can put into a game, as there are a numerous amount of things in real-life which would be too difficult to put into a game like css. If they did manage to, the game's size would end up being like 10 terrabytes (or something like that).

@Mr.Tea: "There is a steam achievement for killing a bunny hopper.", what's it called?

Also, maybe b-hoppers are "just as easy to kill" for you, but I and many others find accurately hitting them more difficult (which is precisely one of the reasons that b-hoppers b-hop). As I was saying to Veel, it would be inconvenient for a game to be extremely realistic (for a variety of reasons), but still, I think that games like css are intended to be realistic-ish (i.e. as realistic as convenience allows for).

"I wouldn't go for the realism route on any FPS."

Well, I think that quite a few game developers would disagree, as would I.

"No one moves that fast and shoots that accurately.  No fatigue with all the gear.  No ears ringing for hours after a intense firefight.  Reloading that fast every time.  Rushing at a M249 or any weapon on automatic."

Because "fatigue with all the gear" would be detrimintal to the gameplay, as would "ears ringing for hours after a intense firefight", and not being able to "Reload that fast every time" (and the inverse of your other examples). While I recognise that you were making a point about ultra-realism (although the cod franchise is doing pretty well in this respect) in first-person-shooters, it simply isn't feasible to include those sorts of things. However many fps games do attempt to get as close as they can (to real life) without damaging the gameplay, and in my view css is one of them.

"If you wanted a realistic game it would be a big let down to you."

Well, the realistic-ish element of the game doesn't really let me down (with the exception of b-hopping  ;D )
[Image: 2ntzjn7.png]
silly (no sound): you need to learn
Zero: i taught you
silly (no sound): how to be cool like me
Zero: you knifed me when i retired
silly (no sound): I have hopes for you
silly (no sound): to be my apprentice
silly (no sound): my prodigy
silly (no sound): to carry on my legacy
silly (no sound): good luck padawan
silly (no sound): may the force be with you
Zero: lol
Zero: why you make it sound that you are never coming back alive master?
Zero: Tongue
silly (no sound): I will
silly (no sound): when you're ready
silly (no sound): to show me what you've learnt
silly (no sound): when you're a jedi

Messages In This Thread
RE: The thread of exceptional dislike which is directed towards bunnyhopping. - by silly - Sep 28 2011, 11:20 PM

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