Jul 30 2012, 02:15 PM
Seems like a great idea so far. Here's a few suggestions:
1. Global awp limit based on server population with the exception of the select few imbalanced maps on pop maps (where awp limit will be custom). For example, 20- players = 1 awp, 30 players = 2 awps, 40 players = 2-3 awps
2. Give donators 2 !fb per half on pop maps, 3 !fb per half on office and d2, side note - also suggesting that donators also be given the ability to buy the other team's weapons
3. Top 10 players get 2 !fb per half on all servers - reset gameme points (but keep other stats intact such as kd) every 1-2 months so everyone has a chance
4. Top 10 and donator status don't 100% overlap as to give people like 4 !fb per half on pop maps and 6 !fb on office and d2 - therefore cap !fb for donator/top10 at 2 !fb per half on pop maps (unless limit is custom on imbalanced maps) and 4 !fb per half on office and d2.
1. Global awp limit based on server population with the exception of the select few imbalanced maps on pop maps (where awp limit will be custom). For example, 20- players = 1 awp, 30 players = 2 awps, 40 players = 2-3 awps
2. Give donators 2 !fb per half on pop maps, 3 !fb per half on office and d2, side note - also suggesting that donators also be given the ability to buy the other team's weapons
3. Top 10 players get 2 !fb per half on all servers - reset gameme points (but keep other stats intact such as kd) every 1-2 months so everyone has a chance
4. Top 10 and donator status don't 100% overlap as to give people like 4 !fb per half on pop maps and 6 !fb on office and d2 - therefore cap !fb for donator/top10 at 2 !fb per half on pop maps (unless limit is custom on imbalanced maps) and 4 !fb per half on office and d2.