Oct 31 2012, 11:31 AM
The lowest latency player + 500ms.
The minimum the ping kicker will kick you at is 500ms.
So if say the lowest latency player on the server has 15ms, the limit will be 515ms.
The minimum the ping kicker will kick you at is 500ms.
So if say the lowest latency player on the server has 15ms, the limit will be 515ms.
Quote:// This file was auto-generated by SourceMod (v1.3.9-dev)
// ConVars for plugin "NetworkTools.smx"
// How many seconds between each check.
// -
// Default: "30"
// Minimum: "0.000000"
nt_checkrate "15"
// How high should I be increasing the Choke Kick value?
// -
// Default: "30"
// Minimum: "0.000000"
nt_choke_addition "45"
// Should this plugin be checking Clients for Choke?
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
nt_choke_enable "1"
// How many checks until a client is kicked for High Choke.
// -
// Default: "6"
// Minimum: "0.000000"
nt_choke_threashold "6"
// Should I even be running?
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
nt_enabled "1"
// Should Kick Messages be Printed to Chat?
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
nt_kickvocalize "1"
// How many checks until a client is kicked for High Latency.
// -
// Default: "6"
// Minimum: "0.000000"
nt_lat_threashold "6"
// How high should I be increasing the Latency Kick value?
// -
// Default: "250"
// Minimum: "0.000000"
nt_latency_addition "500"
// Should this plugin be checking Client Latencies?
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
nt_latency_enable "1"
// Are we using Liam's method from HPK-Lite for getting client latency?
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
nt_liammethod "0"
// Should I be logging kicks?
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
nt_logenabled "1"
// Log Filename Format.
// -
// Default: "%Y_%m_%d"
nt_logformatext "%Y_%m_%d"
// Internal File logging format.
// -
// Default: "%x"
nt_logformatint "%x"
// How high should I be increasing the Loss Kick value?
// -
// Default: "15"
// Minimum: "0.000000"
nt_loss_addition "15"
// Should this plugin be checking Clients for Loss?
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
nt_loss_enable "1"
// How many checks until a client is kicked for High Loss.
// -
// Default: "6"
// Minimum: "0.000000"
nt_loss_threashold "6"
// How many players need to be ingame for any check to occur.
// -
// Default: "12"
// Minimum: "0.000000"
nt_minplayercount "12"
// Warn the player that he has an impending kick comming up.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
nt_warningvocalize "1"