May 30 2013, 06:07 AM
Cracker Jack, post: 93667, member: 15180 Wrote:That is the result of something called spectator lag. You'll notice that when you spectate pretty much anyone, any time they kill a moving opponent it's likely that their cross hairs will be way off.I am aware of the fact that you can kill a player by aiming in front of or behind him in his direction of movement, but that is not the case here. He is not aiming in front of the player or behind him, he is looking at the side of the player, and when he fires at the wall, not anywhere near the other player, the shot goes to the other players head.
Here is another video of d3vaLL from the same match:
[video=youtube]http://youtube.com/watch?v=ieKkwUi8XIg[/video]
Demo: http://www.sendspace.com/file/i6vj2z
In this video he is actually moving his aim away from the player, the crosshair is way off when he fires. And still the shot hits the enamy player. This is also "spectator lag"?