Jul 16 2012, 12:57 AM
I'm against this, I'd rather stick with 1 or 2 awps per team per map as it is right now. There's already an extra autosniper or two per team to worry about it pub games but if you allow everyone to have an awp it'd be ridiculous, especially if one team manages to keep half their awps while killing off the other team. Everyone, and I mean everyone, will try to buy their awp as soon as possible, lose it to the opposing team because they had more cash and more gear first, then die, then suffer until halftime with a shitty game vs camping awpers. NTY, 1 or 2 per team. I don't understand what's so bad about the system as it is right now. What I would change though might be the ability to pick up an awp that's on the ground no matter what. This would take a lot longer to get one sided than a whole team eliminating the other team and keeping their awps.