Jul 31 2012, 08:21 AM
1st No restriction of awp OR just additional awps available per team (to attain the objective, that everyone has a chance to get the awp)
but successive round buys of AWP will be more costly, for example. Normal cost+2000, so you have to wait a round or two to buy it at normal cost. This will prevent of hoarding the awp in each losing round. This means you can’t just auto buy the awp every single round as the cost for it will accumulate.
and finally, you CAN’T pick AWP when it is drop, you can only buy it. This is also to restrict all players having awp at the same time next round. (prize money of winning teams may also need to be revised)
but successive round buys of AWP will be more costly, for example. Normal cost+2000, so you have to wait a round or two to buy it at normal cost. This will prevent of hoarding the awp in each losing round. This means you can’t just auto buy the awp every single round as the cost for it will accumulate.
and finally, you CAN’T pick AWP when it is drop, you can only buy it. This is also to restrict all players having awp at the same time next round. (prize money of winning teams may also need to be revised)