Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Baiting Awp Camps Are No More! In CS:GO
#18
I played Sims Medieval too, Diablo 3, and Tropico 4! All designed way better than CS:GO. Even if there wasn't much of a design difference in those three, they maintained some continuity without completely failing on the visual presentation.

I think Sims Medieval might be a little too complicated for you though, you have to time some of your clicks on certain things.

Point is, a good player on one FPS will typically be good on other FPS after learning the different styles/mechanics. Some people, *cough* ru *cough* will get the random good round and just fail the rest of the game.

My AWP whoring friends that play CS:GO still do well. Most of us have similar critiques of overall design differences/setup for the game; not because we can't use our AWP like we do in Source (there is relatively little difference in the mechanics). Fuzzy scope doesn't effect most AWPers. Like Remix said, it actually makes it easier.

I don't play BF3 because it moved too far away from BF2/BF2BC in its design. A comment made in a lot of the Beta Testing. CS:GO is this^99. The only player I could see effected is the p90 rushers since that spray seems pretty erratic and less randy head shots. People won't play CS:GO because it is a half-ass'd game not because they aren't good at it.

Messages In This Thread
RE: Baiting Awp Camps Are No More! In CS:GO - by Mr.Tea - Aug 29 2012, 04:23 PM

Users browsing this thread: 3 Guest(s)