Apr 07 2011, 12:37 AM
should we start enforcing little things in the mod server... its getting unfun
alot of players and good players are taking advantage of skills like wards form shadow hunters
and putting wards up all over hostie rooms or on or around the planted bomb....
wards are the red or blue waves of light that do lots of damage if you walk through them
or humans that are so invisible and teleport in spots where you can't see them even if they were not invisible but they can see you... for example the stairway hall thing from T spawn down to the market(cs_italy)... humans will teleport up the skyview.. where they can see you but you can't see them until they pop out from top and kill you
i know i know im venting, but still it would make the game "fair" even though wc3 can be cheap at times
but i think things like wards in hostie areas should be avoided (entrances, on the hosties) .. but can be used in other places
alot of players and good players are taking advantage of skills like wards form shadow hunters
and putting wards up all over hostie rooms or on or around the planted bomb....
wards are the red or blue waves of light that do lots of damage if you walk through them
or humans that are so invisible and teleport in spots where you can't see them even if they were not invisible but they can see you... for example the stairway hall thing from T spawn down to the market(cs_italy)... humans will teleport up the skyview.. where they can see you but you can't see them until they pop out from top and kill you
i know i know im venting, but still it would make the game "fair" even though wc3 can be cheap at times
but i think things like wards in hostie areas should be avoided (entrances, on the hosties) .. but can be used in other places