(Aug 08 2024, 10:48 PM)Lewis Wrote: Your faceit rank isn't necessarily relevant to this and you haven't played it since September 2023.
I've watched a few demos:
https://war-lords.net/pugs/94276 (russka)
https://war-lords.net/pugs/94267 (cache)
https://war-lords.net/pugs/94265 (nuke)
https://war-lords.net/pugs/94029 (season)
At times you appear to be looking at people through walls but looking back on the demos there is actually no one there. There are also plenty of instances of sound queues giving away enemy positions and you clearly have enough game sense and reaction time to deal with this. Also, there are plenty of times where your teammates pass by enemies which may give them away on radar (not observable on demo but benefit of the doubt given).
What is strange that your css map knowledge does not really account for a total of 120 hours (It's not like csgo maps directly translate to css either). As well as your first game being Feb 4th 2017, making a forum account in June 2017, then dipping and suddenly reappearing playing above average RWS in 2024.
I do not think you are walling as there is insufficient evidence in the demos I've watched but I do think you may be alting given your confidence in playing/peeking/pushing against washed players.
Thanks for taking ur time to review my demos and giving ur feedback.
I know my faceit is irrelevant, but i was just trying to make a point about not being a "new" player to CS (as some said before in pugs). As i said in my first post, i played csgo until cs2 was released. my last pug on GO was the day before cs2 was released.
Also, i completely agree with csgo and css maps not being 1:1 remakes, theyre obviously different in some aspects, but the main concept of the map is there. My css map knowledge came from mainly playing dm/pub of X map while waiting for players to join the pugs, and obviously what i said before (almost same concept of maps;talking about csgo-css maps). Im not telling u to watch more demos, but in maps like russka,villa,rush,scorch i try to stay with teammates bc i just dont feel the same confidence running around full aggro like in csgo-css maps. On top of that, the first pugs in 2024 were mainly rushing every choke point to get an idea of the timings in css instead of trying to play the pug. (explains the sudden RWS jump i had in a couple of days, literally testing how yall play and how the game plays compared to CSGO).
Now, about the account being made back in 2017 and then dipping, by that time i was in full csgo grind and occasionally i used to join css dm servers with my brother messing around with server radio blasting 00s songs. LOL. so maybe a pug slid in at some point (probably got shit on, and went straight back to csgo). i really dont remember why i have a forum account but apparently i have one. by 2017 i was 2 years deep into playing CS so back then obviously i didnt had the same experiencie i have 7 years later, neither the confidence, so that may explain the low RWS in the first ever pug.
As in for the confident/aggro playstyle, i play lots of PC FPS so i quite know what my aim is capable of. since its not really a ranked pug (couldnt care less about RWS honestly) i just hold W into corners; except when a team actually wants to play like a TEAM and constantly give callouts i try to be more passive so my team wont think im trolling them.
Funny how i thought i was a "washed cs player" since i didnt played any version of it (literally last time played was on Sept 26 '23) until recently started playing 1.6 and source again.
I appreciate your help,
Lt.chit0