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Minigames and Deathrun
#1
  I have suggestions for our upcoming or so Ive heard, Deathrun server and for our successful minigames server.
For our deathrun server we should definately have lower gravity for better bunny hopping, thus making the course quicker and more exciting. Also not more than  3 T's per map. Most deathrun servers that are popular only usually have 1 T at a time.
  And now for our minigames server. Personally ive noticed that when a course map comes on, (any saw map, office course, or any other map you eventually suicide on) most players tend to hold back or even leave the server. I believe this is because of the points lost when you commit suicide. It would be greatly appreciated if the suicide points loss were decreased or even removed for the better of the server. Thank-you for your time.
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#2
+1 I would probably be rank 1 if it wasn't for all the time I have "For Narnia" and killed myself. derp.
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#3
I would like to have some ideas, can you show me them?

Edit: MG maps post here: http://war-lords.net/cs-server-news/minigames/

Deathrun, just post it here.
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#4
I like these idea, I tend to play 2 or 3 rounds on a course map before I go to spectator lol. But the low gravity on the deathrun server.... wouldnt that make it less fun?

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#5
Personally, I think low gravity would ruin deathrun. There's a very fine line between being able to trick the Ts into using a trap and being agile enough to dodge it. If you want to make deathrun more exciting I suggest a killswitch that kills all the CTs within a specific time span if they're not progressing fast enough in the map (sort of like the green mist that spawns in Iceworld after a certain amount of time has passed); this way they'll be forced to move quickly or die trying.

On the subject of course maps, I honestly don't think people care about the points. People usually tend to enjoy maps they are good at. Since a lot of people suck at course maps (like, really, REALLY suck) they are usually against voting for or even playing in them. I've also noticed that mg server players usually prefer gun based mini games, so being on a map were the only real action is jumping and dodging can be seen as idiotic by them.

and uh....yeah, that's my opinion on that.
#6
Any news on these opinions yet?
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#7
How about minigame 1 for movement skill maps or other maps that do killing...(no gameME)
and minigame 2 for maps that add points.
mar_heave : Which David is performing some testing on the server?
M. Bison :That'd be me. I'm testing ways to destroy the server. :eek:

Ever played in PlagueFest server
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#8
Good idea. But where would all the points we have now on Mg go? It would be tough for the roots to transfer EVERY SINGLE PERSONS stats from 1 server with OVER 20,000 peoples scores stored. Good suggestion  but needs to be thought through.
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#9
Interesting idea, but I think that there are already more popular options for what kind of server should be set up next.
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silly (no sound): you need to learn
Zero: i taught you
silly (no sound): how to be cool like me
Zero: you knifed me when i retired
silly (no sound): I have hopes for you
silly (no sound): to be my apprentice
silly (no sound): my prodigy
silly (no sound): to carry on my legacy
silly (no sound): good luck padawan
silly (no sound): may the force be with you
Zero: lol
Zero: why you make it sound that you are never coming back alive master?
Zero: Tongue
silly (no sound): I will
silly (no sound): when you're ready
silly (no sound): to show me what you've learnt
silly (no sound): when you're a jedi
#10
Like CS:GO servers Tongue.
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