Oct 02 2012, 06:18 AM
In addition, if it's toward the end of the round, and it's like 10 vs you, you have to camp really.
Steam Wrote: 4:02 PM - George, of the jungle: was out
4:02 PM - George, of the jungle: bison, dude
4:02 PM - Brawl Bashin’ Bison: ???
4:02 PM - George, of the jungle: you're very rude towards alina
4:02 PM - George, of the jungle: how about unbanning her friend?
4:02 PM - George, of the jungle: I mean
4:02 PM - George, of the jungle: it's only gamebanana skins
4:02 PM - Brawl Bashin’ Bison: LOL
4:02 PM - George, of the jungle: ^^
4:02 PM - Brawl Bashin’ Bison: LOLOL
4:02 PM - George, of the jungle: lol
ALING KURING SARI SARI STORE, post: 76521, member: 1732 Wrote:for the alive players to know that there is a camperThat's the best part of the plugin. The fact their enemies are aware of their location increases the likelihood of confrontation.
Steam Wrote: 4:02 PM - George, of the jungle: was out
4:02 PM - George, of the jungle: bison, dude
4:02 PM - Brawl Bashin’ Bison: ???
4:02 PM - George, of the jungle: you're very rude towards alina
4:02 PM - George, of the jungle: how about unbanning her friend?
4:02 PM - George, of the jungle: I mean
4:02 PM - George, of the jungle: it's only gamebanana skins
4:02 PM - Brawl Bashin’ Bison: LOL
4:02 PM - George, of the jungle: ^^
4:02 PM - Brawl Bashin’ Bison: LOLOL
4:02 PM - George, of the jungle: lol
M. Bison, post: 76518, member: 359 Wrote:The losing team will rarely get money fucked.
M. Bison, post: 76518, member: 359 Wrote:If you're the last alive versus 15+ people, your chances are bad. You're holding up the game. At a certain point it becomes inconsiderate to camp/save considering the amount of people waiting on round_end.
M. Bison, post: 76518, member: 359 Wrote:I've seen a few campers start moving after it had triggered.
M. Bison, post: 76518, member: 359 Wrote:Additionally, when it triggers, it informs the enemy of their weapon and location.
M. Bison, post: 76518, member: 359 Wrote:Of course there's the people who still camp, however, they become easier to spot and punish for admins.
M. Bison, post: 76518, member: 359 Wrote:I've already spotted a few campers who tried circumventing it in one way or another. I went ahead and slayed them. After doing that, they luckily got it and stopped. If they hadn't, they would've been removed. Their first warning was the plugin.
BOTWALKIE, post: 76539, member: 15037 Wrote:I agree with all Bison's responses on this thread. The Anti-Camp is good and seems like its been tuned a little for the other day (Not sure if we did tune it)
There should be no camping in office, the only time I let campers get away is if the T's are rushing so fast that they are going to destroy them anyways, in which they deserve.
Nobody likes to sit and wait for one guy to run around the map, even if he has a chance to kill everyone. Do the OBJECTIVE and finish the game so we can continue to all have a good time.
lin3ar, post: 76546, member: 795 Wrote:I'd say that at certain times it's permissible to strategically camp as long as it is clear that objective can and will be attempted. For example, I commonly camp front stairs on office when in a 1v5 or more situation when I'm flanked until I've taken out the nearby Ts and am still able to make a good attempt at or complete the objective. And as long as there are CTs inside building, it should be permissible for some CTs to watch the rear at garage (of course, people who abuse camping at the back of garage near boxes and long snipe after 1:00 should be slayed)
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